Splash Pic

Attacking into and out of the protected city

Player A

Player B

Player C

Player D

New York (protected)

Paris (unprotected)

Player A has city protections. Can attack and be attacked 100 times per hour and list up to 3x per hour.

If Player A attacks Player C 10x, lists more than 3x, or scores a pk/ak on Player C, window opens for Player C for 12 hours. Player A is still restricted to 100 attacks per hour as per city restrictions unless Player C responds to player A with 10x attacks, lists more than 3x, or scores a pk/ak, and opens the window the other way. This protects against Player A using city protections to play hit and hide vs. other protected players.

If Player A attacks Player B more than 10x, lists more than 3x, or scores a pk/ak on Player B, window opens for Player B for 12 hours and city protections are removed for the duration for only Player B, not everyone. This will allow for a one on one battle between Player A and Player B, without Player B being allowed to bring 20 accounts into the fray. Player A is still restricted to 100 attacks and 3x lists per hour as per city restrictions unless Player B responds to Player A with 10x attacks, lists more than 3x, or scores a pk/ak thus opening the window the other way. This protects against Player A playing hit and hide with city protections.

Player B has no protections. Can attack and be attacked an unlimited amount of times.

If Player B attacks or lists Player D who is also within an unprotected city, free for all as usual.

If Player B attacks Player A, protections from New York still apply unless Player A responds with 10 attacks, more than 3x listings, or scores a pk/ak which would then remove city protections vs. Player B. This allows Player A to test the waters and fight if they choose to without allowing Player B to bring 20 accounts into the fray.

If Player B attacks more than 10x, lists or scores a pk/ak on Player A, city restrictions are removed on Player B for Player A for 12 hours. Player A can choose to respond or not. If Player A attacks 10x, lists more than 3x, or scores a pk/ak in response, city restrictions are removed for Player A vs. Player B, the window is opened the other way.


This framework could be made more or less restrictive depending on how you treat punches, listing, or scoring pk/ak's, and on how many attacks are allowed before city restrictions are removed. I believe the right balance is in there somewhere though. This will allow for players in protected cities to do their thing without being run from the game, but not allow them to be aggressive while playing hit and hide using city protections. If a player wants to be aggressive, they need to be in an unprotected city so others can retaliate as they see fit. A player can always switch cities to add or remove city protections.